Studies Master at Lighting & Lookdev

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Studies Master at Lighting & Lookdev

Master en
Lighting & Lookdev

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Own title
Master at Lighting & Lookdev
1 academic year
(480 hours)
In-person (Madrid)
September 2025

Become a lookdev artist and make your ideas come true

Learn to transform creative ideas into visual realities for animated films, series or video games

Beyond technique, this is a formative journey where each learning will bring you closer to becoming a digital art professional. Upon completion, you will know how to create scenes that capture the essence of your ideas and you will have a deep understanding of how technology can be an extension of your creativity.

From the basics of 3D modeling and texturing to mastering lighting and rendering with advanced techniques, you'll learn to sculpt, paint, and bring your creations to life for storytelling, working on projects that challenge your limits and expand your imagination.

five reasons
to study in TAI


The most innovative tools and techniques in the industry

Delve into the present of the industry and technology by learning to handle the most used software in large international studios: Maya, ZBrush, Substance Painter, Designer and Mari, programs with which Disney, DreamWorks or Pixar imagine and develop their projects more avant-garde.


Develop your creative potential to the fullest

Learn to create immersive atmospheres and characters that tell stories on their own. Become a lookdev and lighting visionary to leave your mark in the world of digital art.


One team for the rest of my life

The transversal projects in which you will participate will become transformative experiences and a unique opportunity to network.


Learn from great professionals and visionaries in the industry

Train alongside professionals from major national and international animation production companies who will show you all the keys to connecting your creations with the industry.


Experience all phases of an animation pipeline

You will learn to design and animate characters and creatures in a multidisciplinary training environment that reproduces the real operation of an animation studio.

Consult our exclusive financing conditions

In TAI we believe that studying what you like should be easy, that is why we put at your disposal the best conditions to finance your studies: exclusive TAI, adapted 100% to you and with responsible fees.

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Study Plan

The art of lookdev

Lighting Techniques

3D lighting

Global and indirect lighting

Light decomposition and filters

Lighting of characters and complex scenes

Professional workflow and optimization

Final project

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Student profile

  • Students who want to get started in the world of lighting and rendering with advanced techniques.
  • Self-taught digital art students who seek to equip themselves with tools to professionalize their artistic abilities in the creative industries environment.


You must complete an academic orientation interview and meet the following requirements:

  • Experience in 3D modeling with Autodesk Maya.
  • Basic knowledge of Adobe Substance.

To access the interview, the applicant must present a visually attractive portfolio.

Career Opportunities

lighting artist

Design and apply lighting schemes that enhance the visual narrative and mood of scenes in films, TV shows, and video games.

Look development artist

Develop the visual appearance of 3D elements, including texturing, shading and surface effects to ensure digital assets look realistic and are in line with the project vision.

Digital Director of Photography (DOP)

Supervises the lighting department on animation or VFX projects, ensuring that lighting complements the artistic direction.

Computer graphics supervisor (CG)

He directs teams of CG artists coordinating the areas of modeling, texturing, rigging and, especially, lighting and look development.

Preview Technician

Work on project previews to determine how lighting and look development techniques will affect the final product.

Virtual reality specialist

Create immersive experiences and applications using VR for various sectors, such as training simulations, education or entertainment.

Visual effects artist (VFX artist)

Integrates lighting and look development skills to improve the quality and effectiveness of visual effects in film and TV.

render artist

Specialize in rendering and compiling different layers of an image to achieve the desired visual result, taking into account lighting and look development.

Lighting consultant

He advises studios and artists on how to improve lighting and texturing techniques for different types of projects.

Freelancer specialized in lighting and look development

Offers independent lighting and look development services for varied projects in the entertainment and advertising industry.


Teaches advanced techniques and theories of lighting, texturing and color at film schools, universities or online learning platforms.


Facilities | multimedia classrooms
multimedia classrooms
Facilities | FAB_Lab
Facilities | Audience
Facilities | set Oudrid
set Oudrid

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Master at Lighting & Lookdev. Specialize in the methodologies of the creation processes of audiovisual animation.

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