Master in Postproduction and VFX

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Master in Postproduction and VFX

Map of studies
Master in Postproduction and VFX

  • ECTS – European Credit Transfer System
  • OB – Mandatory
  • FB – Basic training
  • FBC – Common Basic Training
  • FBR – Basic Branch Training
  • PE – External Practices
  • RAC – Credit Recognition
  • TFG – Final Degree Project


Technology and Work Environment

Philosophy, planning and organization of work in the Nuke environment. Processes, tools and plugins.


Conformed and final finishes from edition decision lists (EDL). Conformed before or after grading.

VFX Typologies

The visible effects and the invisible effects. Correction of shooting errors. Modifications and adaptations.


Tools and processes for monitoring moving elements. Application and modification of trajectories.

Embedding and Rotoscoping

Different tools and processes for rotoscoping at a professional level.


Integration of elements on real image. Processes and tools. Selective focus. imitation of movement Integration of 3D elements. Lighting effects, texturing and color.


Tools for the generation of virtual particles and their integration on a real image.


Technology and Work Environment at Houdini

Philosophy, planning and organization of work with Houdini. Panels, nodes, flags and layout.

Modeling and procedural animations

Workflows with procedural nodes.

Particle Simulations: Fluid and Volumetric

RBD simulations. PDOs. Simulations of POPs particles. fluid simulations. Volumetric simulations. Ocean simulation. Fire simulation. Vellum.

Lighting Techniques

Virtual lighting tools in Houdini.

Fractures and Destructions

Force and physics of the elements. Dust simulation. Smoke simulation.


Processing tools.


Photography Concepts

Principles of photography. Exposure, shutter, color temperature, contrast ratio, depth of field and creative use of lenses.

Color Psychology and Color Management

Theory of color. Chromatic tables and synthesis of color formation. Design of the chromatic palette and its emotive use. Color depth. Dynamic range. Color spaces.

Technology and Processes

Work environments in DaVinci and Mistika. Flows, processes and tools. Color grading from files with different compression levels. Color grading of RAW files. Check Panel.

Regulations, Curves and LUTs

Modification of looks from preset curves and LUTs. Standards of style and broadcast according to channels, platforms or types of projection.

Grading and Color Correction with DaVinci and Mistika

Primary fixes and secondary fixes. Reframes. Masking and motion effects. Skin treatment. Atmospheres and textures.

Creation of Advertising Looks

advertising genres. The aesthetics of color and contrast ratio in fashion advertising. Aestheticism and advertising formalism.


Technology and Work Environment in After Effects

Organization and philosophy of work in After Effects. Layers, key frames and tools. Exports, imports and workflows in Adobe environment.

Sign Design and Animation

Principles of graphic design. Generation of labels, movement dynamics and animations. Generation of funds. Credit titles.

Graphic Creation and Animation

Generation of elements and graphic pieces in 2D. Animation and embedding on real image. Visual creativity.

Visual Effects in After Effects

Tools for VFX in After Effects. Inlays, rotoscoping, trajectories and basic modifications of the image.



Preparation of a calendar. Time management. Workflows.

Technology and Postproduction Processes

Tools. Conformed and Media management.

Postproduction Management

Budgets. Team management. Human Resources.

Digital Post and Special Effects on Set

FX coordination. Pre-production and shooting of VFX.


Digital Composition Tutoring

Tutoring and monitoring in the planning of post-production and VFX of the fiction and non-fiction project.

color grading tutoring

Tutoring and monitoring in the planning of the grading of the non-fiction project.

Project Dossier Presentation

Presentation of the dossier by the team leaders of each project.

Supervision of the post-production process

Supervision of the process during the realization of digital composition, VFX and color grading of the projects.


Fiction Short Film

Development of a fiction short film that constitutes the main and obligatory project of the Masters TAI.

nonfiction short film

To choose between:
Fashion film or music video: development of an advertising piece in any of its variants.
Creation documentary or experimental short film: development of a non-fiction piece in one of its variants.
These projects are linked to one of the optional modules provided for in the Master in Film Direction and TV Series.

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