Degree in Cinematography and Audiovisual Arts

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Degree in Cinematography and Audiovisual Arts

Map of studies
Degree in Cinematography and Audiovisual Arts

  • ECTS – European Credit Transfer System
  • OB – Mandatory
  • FB – Basic training
  • FBC – Common basic training
  • FBR – Basic Branch Training
  • PE – External internships
  • RAC – Academic recognition of credits
  • TFG – Final degree project

Course 2

History of audiovisual arts II

Historical, social and cultural context of the audiovisual arts from the second half of the XNUMXth century to the present. Authors, works and fundamental trends. Specifics of each genre and of the film adaptation of myths and legends, timeless and versatile. Attention to television series for their dominant language in the current audiovisual discourse and analysis of the absorption of independent cinema by the big studios.

  • Credits: 6
  • Character: FBR

cinematographic aesthetics II

Study and analysis of different audiovisual aesthetic practices and currents, not exclusively cinematographic, developed from the 70s/80s of the last century to the present. Development of an analytical and critical praxis of contemporary visual culture and acquisition of conceptual tools to carry out theoretical research and design audiovisual projects based on aesthetic and theoretical points of view.

  • Credits: 6
  • Character: FBR

Audiovisual creation

Audiovisual narrative: audiovisual morphology and grammar, continuous and narrative editing. Planning and staging according to the different genres. Direction of actors/actresses, theories and working methods. Documentary cinema and experimentation with cinematographic language. Elaboration of technical scripts, camera plans and storyboards in coherence with the meaning that is sought to be given to the story.

  • Credits: 6
  • Character: OB

The Cinematographic Image

Camera styles and technique and photographic lighting.

  • Credits: 6
  • Character: OB

Sound expression and music II

Basic knowledge of sound technology and its use in film sound and the audiovisual sector. Audio treatment and post-production practices. Relationship between music and sound image prior to cinema, taking into account painting, literature, opera and dance. Beginnings of experimental cinema, the rudimentary soundtracks of silent films, origins of the work of specific soundtrack composition and its influence on current cinema.

  • Credits: 6
  • Character: OB

Script Fundamentals

Basic principles of scriptwriting for film and TV: structure, models, formats, technical and artistic aspects pertaining specifically to the film profession and its derivative audiovisual activities. Knowledge of film and TV genres.

  • Credits: 6
  • Character: OB

Computer science applied to the audiovisual arts II

Management of computer tools for digital editing and treatment of video and audio, as well as design and animation tools. Historical evolution of editing as an expressive element in the different audiovisual discourses. Stylistic particularities of the editing technique according to film genres and audiovisual representation systems.

  • Credits: 6
  • Character: FB

audiovisual production II

Legal and legal framework related to the creation, transfer of rights and exploitation of audiovisual works in Spain. Copyright and related rights, collective management entities, exploitation of works and other audiovisual benefits.

  • Credits: 6
  • Character: OB

Modern Language

Preparation for the official exam "TOEIC Listening and Reading Test". Learning in groups according to level of linguistic competence. Acquisition of strategies and tactics to face the two sections that make up this type of exam (listening and reading).
Possibility of validation of this subject if you are in possession of a degree recognized by the Rey Juan Carlos University (URJC) that accredits B1 or higher level competencies in English.

  • Credits: 6
  • Character: FB

Projects II

Development of an audiovisual work of greater creative and technical complexity, where new narrative and technical elements are incorporated. Participation in other professional functions of: cameras, photography direction, production, sound, editing, etc.

  • Credits: 9
  • Character: OB

Course 3

common subjects

film analysis I

Interpretive and instrumental analysis, aesthetic interpretations and formal mechanisms. Study of sequences, the composition of the frame, the type of scenes, the categories of cinematographic time, the spaces and movements of the camera, visual and sound signifiers, character analysis and presentation criteria. Application of critical judgment.

  • Credits: 6
  • Character: OB

Projects III

Two free creation projects in collaboration with different related artistic disciplines: one fiction and the other non-fiction, an audiovisual piece of documentary genre, film or video art essay written, directed, edited and post-produced by a team of students. Participation in the audiovisual practice of colleagues, desempeñaUsing professional camera functions, photography direction, production, sound, editing, etc.

  • Credits: 9
  • Character: OB

Professional Development

Techniques and knowledge to successfully identify and exploit a business opportunity in the audiovisual field by drawing up a business plan around its main areas: marketing, operations, HR, organization and economic-financial. Basic concepts related to entrepreneurship and the formal processes to establish and launch business activity in the audiovisual industry.

  • Credits: 6
  • Character: OB

Mention in direction and production

cinematographic direction I

Use of creative and technical elements that make up the language and narrative and that intervene in a shoot. Awareness of the control that the director must have of all the technical aspects to form their own creative language from them. The tone, the atmospheres. Concretion of cinematographic theses and preparation of quality creative directorial dossiers.

  • Credits: 9
  • Character: OB

Actor Directing Workshop

Interpretation methods and tutored practices in directing actors/actresses. Study of the different acting schools, the most representative theorists in the history of theater and specificities of the direction of actors/actresses in the cinematographic medium.

  • Credits: 6
  • Character: OB

Music and soundtrack

Knowledge and understanding of the functions of music in the cinematographic story and analysis of the director's work process with sound design and musical composition professionals.

  • Credits: 3
  • Character: OB

Editing and film creation

Analysis of the work process of the director with the editor. Main lines of thought and practices in relation to editing as a stylistic feature and expressive element of audiovisual discourse developed by different filmmakers throughout the history of cinema.

  • Credits: 3
  • Character: OB

Fiction production on TV

Analysis of the audiovisual language typical of the production of television fiction series. Introduction to filmmaking styles and formats for TV, planning and recording.

  • Credits: 6
  • Character: OB

The management team

Work of the first and second assistant directors, assistants, meritorious directors and scriptwriters. Needs by department, lists of technical and artistic equipment, availability of actors/actresses and locations, interpretation and review of the director's technical script (visual plan, camera plans, storyboard). Rehearsal processes, preparation of the plan and shooting orders and incident plan. Script skills in pre-production and filming. Photochemical and digital filming. Recording on TV, advertising and video clips.

  • Credits: 6
  • Character: OB

Mention in photography and camera direction

Camera I

Management of the main professional film and TV cameras and their additional equipment and accessories to fully exploit the possibilities they offer. Functions of the operator, assistant and camera assistant. Development of a narrative perspective of its own when composing the frame.

  • Credits: 9
  • Character: OB

Direction of Photography I

Use and application of photography instruments in cinematography. Introduction to the concepts of sensitometry, colorimetry and photometry. Understanding of photographic theory related to lighting in different conditions and according to the needs of the shoot: indoor and outdoor lighting scheme.

  • Credits: 9
  • Character: OB

TV lighting

Main lighting and image recording equipment used in television audiovisual productions (fiction, magazines, direct TV, etc.).

  • Credits: 6
  • Character: OB

Introduction to digital color grading

Post-production and color processes, from the nature of the light to the final result. Knowledge of the main technical elements and processes used in image laboratories, both cinematographic and digital.

  • Credits: 3
  • Character: OB

Light Engineering and Grip

Use of electrical energy in audiovisual productions, its distribution, connection and manipulation of devices. Basic lighting tools. Assembly and execution of a traveling shot. Safety and regulations.

  • Credits: 6
  • Character: OB

DIT (Digital Imaging Technician)

Functions of the digital image technician in professional filming. Knowledge of image technology and its workflow in digital cinematography. Learning the use of professional capture devices, high-end digital cameras, digital color correction, Da Vinci Resolve software and Data Wrangling of the filmed material. Configuration of the three desktops used by the DIT.

  • Credits: 6
  • Character: OB

Mention in script

Film adaptation

Adaptation of various texts and literary genres to cinema. Reflection and acquisition of tools to transform texts from theater, literary narrative, comics, opera, journalistic news or any other narrative story that reality or the arts offer as dramatic material into a cinematographic story.

  • Credits: 6
  • Character: OB

film script I

Co-writing of one or more scripts for a 7-minute short film with directing students, who will later shoot them. Individual writing of an original short film of 10 minutes.

  • Credits: 12
  • Character: OB

Dramaturgy

Study of dramatic technique from a global point of view and analysis of the structure of the work as a whole: laws of dramatic composition; specific point of view; analysis of the action in the scenes.

  • Credits: 6
  • Character: OB

universal arguments

Analysis of the arguments and universal archetypes in audiovisual stories, identification of their literary and mythological sources; study of its evolution throughout the history of literature and art, recognizing structural elements and adapted elements.

  • Credits: 6
  • Character: OB

Non-fiction script

Creation of a non-fiction script: from idea to final version. Analysis of the basic elements and use of the tools used in a non-fiction script. Use of transmedia narrative and different platforms and screens.

  • Credits: 9
  • Character: OB

Mention in production

Film production design and direction

Introduction to the term "creative producer". Analysis of the various sources of financing. Comprehensive analysis of the capabilities and responsibilities of a production director. Pre-production: project analysis, breakdown and budget estimation. Work plan and preventive shooting. Selection and hiring of the technical and artistic team. Legal and technical bases. Special mention to the casting and locations department.

  • Credits: 9
  • Character: OB

television production

Analysis and study of the production process of the different television formats. Technical and formal aspects that characterize television genres based on their content, audience and production requirements. Structural and economic elements of a television project.

  • Credits: 6
  • Character: OB

Stage Production

Planning and execution of a stage production. Trades and departments that interact within a representation, human and technical team that make up a stage production and the different phases before and after the premiere.

  • Credits: 6
  • Character: OB

Technical production of events and shows

Planning and technical production of audiovisual events. Knowledge of processes ranging from design to disassembly and collection. Breakdown of materials, phases, peculiarities and intervening personnel.

  • Credits: 3
  • Character: OB

Audiovisual production technology

Knowledge of the departments and functions involved in an audiovisual work. Analysis of the different formats and mechanics of work and filming in short works: short films, advertising and video clips. Learning technical and professional vocabulary of the work process. Breakdowns by departments and shooting plans. Interpretation of the economic budget by items. Monitoring and control of expenses in audiovisual production.

  • Credits: 3
  • Character: OB

economy and business

Economic-financial and strategic analysis for an audiovisual company and/or with cinematographic activities. Business models and resource management in audiovisual works. Study of the market and distribution channels of an audiovisual product.

  • Credits: 6
  • Character: OB

Audiovisual Media Law

Labor, civil and commercial law applied to audiovisual production. Acquisition of legal knowledge about the television market. Legal regime of audiovisual broadcasts, emission and reception rights, principles and regulations on programming. Law applied to advertising.

  • Credits: 6
  • Character: OB

Mention in editing and post-production

Grading and color correction

Post-production and color processes that affect the image, from the nature of light and its qualities to the final aesthetic result. Main technical elements and processes used in image laboratories, both cinematographic and digital.

  • Credits: 3
  • Character: OB

digital composition II

Post-production focused on the digital composition phase. Communication of ideas through tools for multimedia production, editing, retouching and distribution both on the web and in other media and supports. Creation of motion graphics and visual effects.

  • Credits: 9
  • Character: OB

3D animation I

General knowledge of the 3D software used in the creation of audiovisual animations and its practical application. Creation and modeling of characters, objects and backgrounds, as well as the physical parameters to provide them with movement. Staging in a virtual environment, modeled and illuminated.

  • Credits: 12
  • Character: OB

film editing I

Knowledge and practice of professional editing software. Assembly techniques for different genres and formats. Assembly phases. Color correction, management and conversion of files from different projects and systems. Different work processes that occur from the entry of filming materials to the masterhoisting of the finished work.

  • Credits: 9
  • Character: OB

Digital publishing technology I

Use of the techniques used from a narrative and artistic point of view, and digital technology necessary to carry out these techniques.

  • Credits: 6
  • Character: OB

Mention in sound and music

Acoustics and Electronics

Fundamentals related to acoustics and electronics that have an impact on the generation, propagation, capture, recording, treatment, reproduction and perception of sound. Characteristics of the different systems and techniques related to audio.

  • Credits: 6
  • Character: OB

sound technology I

Sound technology applied to audiovisual post-production from both a technical and creative point of view. Operation of multiple sound processes within a digital domain. Processing and optimization of signal quality depending on the quality of your original capture. Audio restoration and noise reduction procedures.

  • Credits: 6
  • Character: OB

Direct Sound

Advanced techniques for capturing direct sound. Analysis of the literary script, the technical script and the locations. Functions specific to each position in the sound department (head of sound, microphone operator or assistant).

  • Credits: 9
  • Character: OB

sound montage I

Phases of the sound editing process for audiovisual products, from the reception of materials, the image editing and the editing of dialogues to the editing and synchronization of room effects and dubbing. Assembly and editing of environments and sound effects in 5.1 format with professional sound software.

  • Credits: 9
  • Character: OB

sound production I

Sound in all processes of film and audiovisual production, from pre-production to exhibition. Evolution of sound work throughout the history of cinema. Material export processes and interaction with the editing department, interaction between direct sound and image editing and timing control of all phases.

  • Credits: 3
  • Character: OB

Music Production I

Technical aspects of music recording. Historical evolution, recording phases, professionals involved and relationship between the sound and music departments. Scheduling recording sessions. Microphone techniques: monomicrophonic, stereophonic and multimicrophonic. Logic Pro Sequencer: main functions, instruments and MIDI tracks, synchronization of these with the video, operation and preparation of clicks, etc.

  • Credits: 6
  • Character: OB

Course 4

common subjects

film analysis II

Audiovisual stories, hybrids and derivatives of the 21st century, Asian, European, Latin American and Spanish cinematography. Critical study of the types of ellipses, sequences of action and time, temporal and compositional continuity, functions of the mobility of the frame and its temporal relationship, internal rhythm, visual and sound signifiers, staging, cinematographic space as a narrative element or outside field.

  • Credits: 3
  • Character: OB

External Internships

They can be carried out through two different modalities or itineraries (not complementary): Business and Entrepreneurship. In both cases, the student will have the support and monitoring of a tutor (both from the collaborating entity and from TAI in the case of the Company modality; with a tutor TAI for the Entrepreneurship modality).

  • Credits: 24
  • Character: PE

Academic Recognition of Credits

Obtaining academic credits based on the participation of undergraduate students in artistic, cultural, and student representation university activities, in order to complete their curricular development with activities not strictly linked to the degree.

  • Credits: 6
  • Character: RAC

Undergraduate Thesis Project

Original, autonomous and personal work carried out under the guidance of a teacher, in which the knowledge and skills acquired during the degree are applied. The work will be developed, defended and qualified individually, and may be elaborated in collaboration with other students when the chosen topic so advises.

  • Credits: 6
  • Character: TFG

Mention in direction and production

film direction II

Advanced techniques of directing and analysis of the various contemporary cinematographic languages.

  • Credits: 6
  • Character: OB

creative documentary workshop

Means of artistic expression and different genres and languages ​​of dialogue in the field of creative documentary. Ways of doing / ways of looking. Direct cinema, essay film, film diary. Creative forms of sound. Borders between documentary and fiction.

  • Credits: 3
  • Character: OB

Advertising realization workshop

Codes specific to advertising language and specific aspects of spot production. Planning based on all the variables and phases of the creative process. A tour of the styles of advertising cinema since the mid-sixties, taking into account its influence on contemporary lifestyle.

  • Credits: 3
  • Character: OB

experimental film workshop

Introduction to the cinematographic proposals of experimental cinema and video art throughout the history of the moving image. Innovation and opposition to conventional and/or predominant film culture. Relationships between the findings of experimental cinema and the appropriations that have occurred in conventional cinema.

  • Credits: 6
  • Character: OB

Script Workshop II

Conception of an original idea, development and writing of scripts contemplating all phases: logline, treatment, sequence rundown and literary script with dialogues and actions. Character development and conflicts.

  • Credits: 6
  • Character: OB

Mention in photography and camera direction

Direction of Photography II

Lighting design and control of physical camera parameters outdoors and indoors. Aesthetic possibilities of different lighting styles for cinematographic or television images. Coordination of lighting and camera equipment. Design and control of the color palette from pre-production to the grading phase.

  • Credits: 6
  • Character: OB

Camera II

Management of the main professional film and TV cameras and their additional equipment and accessories to fully exploit the possibilities they offer. Functions of the operator, assistant and camera assistant. Development of a narrative perspective of its own when composing the frame.

  • Credits: 6
  • Character: OB

Advertising Photography Workshop

Techniques and processes of light control as a basic principle and creative source, both outside and inside the studio. Knowledge of the nature of still photography and its main differences with film photography.

  • Credits: 3
  • Character: OB

Workshop: Lighting in the Virtual Environment

Interactive lighting techniques and virtual photography direction with specific 3D modeling and rendering software. Staging in a virtual and 3D environment illuminated with natural and artificial sources.

  • Credits: 6
  • Character: OB

Color Grading and Editing

Treatment of the image in post-production, processes from the nature of the light to the final result. Incidents of underexposure and overexposure of shooting shots and correction of other unwanted elements. Image laboratories, both cinematographic and digital.

  • Credits: 3
  • Character: OB

Mention in script

film script II

Methods for developing a fiction script for cinema. Work on verbal and non-verbal, characterological and behavioral aspects. Development of a sensitivity and personal perspective. Knowledge to approach work for directors and producers with their own voices and specific objectives.

  • Credits: 9
  • Character: OB

TV fiction script

Serial fiction writing techniques for TV. Stylistic resources and technical and narrative elements used to achieve impact on the audience. Sequencing, dialogues and structuring of one's own original idea for TV series. Keys to the success and rise of television fiction. The figure of the showrunner.

  • Credits: 6
  • Character: OB

acting workshop for writers

Work laboratory where you can generate the writing of a short text and its staging. Classic methods of interpretation and analysis of character creation through acting work with essential tools for directing actors/actresses.

  • Credits: 3
  • Character: OB

Pitching Workshop

Public and oral presentation of script projects. Self-promotion skills and entrepreneurship of film projects. Attention to sales and contracting strategies.

  • Credits: 6
  • Character: OB

Mention in production

Executive Production

Choice and feasibility of the project, human and material resources, financial plans and national and international financing funds. Calls, control and supervision of production, among other powers of the executive producer.

  • Credits: 6
  • Character: OB

Business direction and management

Process of creating and starting a company in the field of audiovisual and cinematographic arts, both individually and collectively. Knowledge for carrying out a business plan and communication in organizations.

  • Credits: 6
  • Character: OB

Post production and soundtrack

Knowledge, organization and budget of the process and the complete post-production team. Photochemical and digital laboratory, editing, color correction, composition and recording of soundtracks, post-production of sound: dubbing and effects.

  • Credits: 3
  • Character: OB

Distribution, promotion and marketing

Promotional characteristics and tools: marketing plan, PR, social media, street marketing, creatives and audiovisual pieces, etc. Identification of targets, sales agents, local distributors, national and international events and festivals for the promotion of an audiovisual/cinematic work.

  • Credits: 6
  • Character: OB

Mention in editing and post-production

digital composition II

Professional techniques to carry out any advanced VFX project. Digital composition tools to create environments, animate, render, mattepainting and tracking, as well as the final integration of all elements.

  • Credits: 9
  • Character: OB

3D animation II

Advanced techniques of 3D animation, motion graphics and skills to create and integrate VFX into audiovisual products. Models according to the different points of view of the potential audience.

  • Credits: 6
  • Character: OB

film editing II

Exploration of the different logics of splicing shots, the possibilities of spatiotemporal manipulation, structuring of information and emotional progression in the editing of cinematographic works. Conditions linked to the different exhibition windows, genres and representation systems.

  • Credits: 6
  • Character: OB

Mention in sound and music

sound technology II

Knowledge of equipment within the sound chain and its use to achieve the highest level of quality. Signal processing, dynamics, compressors and expanders, reverberation, control surfaces, Dolby systems, formats, mixing consoles, etc.

  • Credits: 6
  • Character: OB

sound montage II

Exhaustive knowledge of the editing program for good use and to facilitate the creativity of the editor. Sound editing, dialogue editing, dubbing and synchronization platforms.

  • Credits: 6
  • Character: OB

sound production II

Treatment of the final processes from the point of view of production in TV and cinema. Adaptation of the acquired knowledge to other facets of sound, such as theater, audiovisual shows, Internet or video games.

  • Credits: 3
  • Character: OB

Music Production II

Signal processing, plug-in, equalization, filters, dynamics, dynamic processors, compression expansion, reverberation, delays and effects, monitoring. Distribution of the different instruments in space, movement of instruments in space, treatment and effects for the voice, mono mix, stereo mix, masterhoisting

  • Credits: 6
  • Character: OB
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