Degree in Cinematography and Audiovisual Arts

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Degree in Cinematography and Audiovisual Arts

Map of studies
Degree in Cinematography and Audiovisual Arts

  • ECTS – European Credit Transfer System
  • OB – Mandatory
  • FB – Basic training
  • FBC – Common Basic Training
  • FBR – Basic Branch Training
  • PE – External Practices
  • RAC – Credit Recognition
  • TFG – Final Degree Project

Course 1

History of audiovisual arts I

Historical tour of art, film and TV from its origins to the current digital context, understanding its cultural, social and economic impact and the relationship of cinematography with other artistic disciplines. Stages, schools, styles, titles, directors/s, main films and advances of cinema and television in the period between the beginnings of both media until the end of the Second World War.

  • Credits: 6
  • Character: FBR

cinematographic aesthetics I

Panorama of the theory and aesthetics of cinema according to the approaches of the various currents that have shaped the art of cinema. Approach to the cinematographic fact from a holistic perspective that includes theories about the image, the character, the receiver, cultural studies, etc.

  • Credits: 6
  • Character: FBR

Audiovisual Narrative

Narrative techniques that configure cinema as language: morphology, grammar and expressive signs. Study of the figure of the director and his comprehensive vision of all the arts to combine the elements of staging: planning, actors, lighting, set design, color, sound, music, etc.

  • Credits: 6
  • Character: FBR

Fundamentals of Photography

Fundamentals of light and color control, image capture and lighting techniques, the language of optics and framing, etc. Introduction to the management of the tools and expressive resources used in the creation of a cinematographic image, as well as the work of the camera and photography department in the day-to-day of an audiovisual production.

  • Credits: 6
  • Character: OB

Sound expression and music I

First approach to sound technology and its use in the cinematographic medium. Direct sound capture indoors and outdoors. Basic concepts of musical theory and effects of music in the assembly. Film analysis focused on audiovisual narrative.

  • Credits: 6
  • Character: OB

Creative writing

Approach to the film script and specific attention to devote to creation, creative writing and thought. Theoretical tools to understand the construction of the script as a creative instrument of own ideas. Analysis and study of the script of classic and contemporary films.

  • Credits: 6
  • Character: FBR

Computer science applied to the audiovisual arts I

Introduction to audiovisual montage as an expressive element of audiovisual discourse that allows describing actions, pointing out ideas and producing rhythm in the work. Basic knowledge of computer tools with which to carry out the process of editing and editing an audiovisual work. Introduction to the relationship of art with current technologies (software, hardware and internet) applied to the study of cinema.

  • Credits: 6
  • Character: FB

audiovisual production I

Initiation in audiovisual production and the economic-financial context of the cinematographic work, focusing on the most artistic, creative and human aspect of film production. Study of the new models of cinematographic production in the national and international markets. Legal aspects, needs and obligations of the film producer when undertaking small and medium-range projects.

  • Credits: 3
  • Character: OB

Professional Ethics and Equality

Laboratory of collective creation and production. Awareness of the expressive tools of each artistic discipline and the ability to create and dialogue between the different disciplines. Management of a self-created project until its completion.

  • Credits: 6
  • Character: FB

Projects I

Realization of two commissioned projects in collaboration with other artistic disciplines, one of outdoor sequence shooting and the other of interiors. Performance of the different functions within film production, from the generation of the script to the post-production phase.

  • Credits: 9
  • Character: OB

Course 2

History of audiovisual arts II

Historical, social and cultural context of the audiovisual arts from the second half of the XNUMXth century to the present. Authors, works and fundamental trends. Specifics of each genre and of the film adaptation of myths and legends, timeless and versatile. Attention to television series for their dominant language in the current audiovisual discourse and analysis of the absorption of independent cinema by the big studios.

  • Credits: 6
  • Character: FBR

cinematographic aesthetics II

Study and analysis of different audiovisual aesthetic practices and currents, not exclusively cinematographic, developed from the 70s/80s of the last century to the present. Development of an analytical and critical praxis of contemporary visual culture and acquisition of conceptual tools to carry out theoretical research and design audiovisual projects based on aesthetic and theoretical points of view.

  • Credits: 6
  • Character: FBR

Audiovisual creation

Audiovisual narrative: audiovisual morphology and grammar, continuous and narrative editing. Planning and staging according to the different genres. Direction of actors/actresses, theories and working methods. Documentary cinema and experimentation with cinematographic language. Elaboration of technical scripts, camera plans and storyboards in coherence with the meaning that is sought to be given to the story.

  • Credits: 6
  • Character: OB

The Cinematographic Image

Film photography styles: lighting, framing, composition and movement. Technology and application of DSLR type cameras, shot values ​​and their meanings within the audiovisual narrative. Technical and creative instruments necessary for the integration of knowledge in processes of autonomous creation and professional production.

  • Credits: 6
  • Character: OB

Sound expression and music II

Basic knowledge of sound technology and its use in film sound and the audiovisual sector. Audio treatment and post-production practices. Relationship between music and sound image prior to cinema, taking into account painting, literature, opera and dance. Beginnings of experimental cinema, the rudimentary soundtracks of silent films, origins of the work of specific soundtrack composition and its influence on current cinema.

  • Credits: 6
  • Character: OB

Script Fundamentals

Basic principles of scriptwriting for film and TV: structure, models, formats, technical and artistic aspects pertaining specifically to the film profession and its derivative audiovisual activities. Knowledge of film and TV genres.

  • Credits: 6
  • Character: OB

Computer science applied to the audiovisual arts II

Management of computer tools for digital editing and treatment of video and audio, as well as design and animation tools. Historical evolution of editing as an expressive element in the different audiovisual discourses. Stylistic particularities of the editing technique according to film genres and audiovisual representation systems.

  • Credits: 6
  • Character: FB

audiovisual production II

Legal and legal framework related to the creation, transfer of rights and exploitation of audiovisual works in Spain. Copyright and related rights, collective management entities, exploitation of works and other audiovisual benefits.

  • Credits: 6
  • Character: OB

Modern Language

Preparation for the official TOEIC Listening and Reading Test. Learning in groups according to level of linguistic competence.

  • Credits: 6
  • Character: FB

Projects II

Realization of two projects with several related disciplines. The commissioned project deals with cinematographic styles, while the other is a free creation project in which a piece of fiction is created with a duration of 5 minutes.

  • Credits: 9
  • Character: OB

Course 3

common subjects

film analysis I

Interpretive and instrumental analysis, aesthetic interpretations and formal mechanisms. Study of sequences, the composition of the frame, the type of scenes, the categories of cinematographic time, the spaces and movements of the camera, visual and sound signifiers, character analysis and presentation criteria. Application of critical judgment.

  • Credits: 6
  • Character: OB

Projects III

Two free creation projects in collaboration with different related artistic disciplines: one fiction and the other non-fiction, an audiovisual piece of documentary genre, film or video art essay written, directed, edited and post-produced by a team of students. Participation in the audiovisual practice of colleagues, desempeñaUsing professional camera functions, photography direction, production, sound, editing, etc.

  • Credits: 9
  • Character: OB

Professional Development

Techniques and knowledge to successfully identify and exploit a business opportunity in the audiovisual field by drawing up a business plan around its main areas: marketing, operations, HR, organization and economic-financial. Basic concepts related to entrepreneurship and the formal processes to establish and launch business activity in the audiovisual industry.

  • Credits: 6
  • Character: OB

Direction and realization itinerary

cinematographic direction I

Creative elements that make up the language and cinematographic narrative and technical elements that intervene in a shoot. Awareness of the control that the director must have of all technical aspects in order to shape his own creative language from them. The tone, the atmospheres. Concretion of cinematographic theses and elaboration of creative dossiers of quality direction.

  • Credits: 9
  • Character: OB

Actor Directing Workshop

Interpretation methods and tutored practices in directing actors/actresses. Study of the different acting schools, the most representative theorists in the history of theater and specificities of the direction of actors/actresses in the cinematographic medium.

  • Credits: 6
  • Character: OB

Music and soundtrack

Knowledge and understanding of the functions of music in the cinematographic narrative and analysis of the director's work process with sound design and musical composition professionals.

  • Credits: 3
  • Character: OB

Editing and film creation

Analysis of the work process of the director with the editor. Main lines of thought and practices in relation to editing as a stylistic feature and expressive element of audiovisual discourse developed by different filmmakers throughout the history of cinema.

  • Credits: 3
  • Character: OB

Fiction production on TV

Analysis of the audiovisual language typical of the production of television fiction series. Introduction to production styles and formats for TV, planning and recording.

  • Credits: 6
  • Character: OB

The management team

Work of the first and second assistant directors, assistants, meritorious directors and script. Needs by department, lists of technical and artistic equipment, availability of actors/actresses and locations, interpretation and revision of the director's technical script. Rehearsal process, preparation of the plan and shooting orders and incident plan. Skills of the script in pre-production and filming. Shooting in photochemical and digital. TV recording, advertising and video clips.

  • Credits: 6
  • Character: OB

Photography and camera management itinerary

Camera I

Planning, taking images, preparing and managing the camera material used in the
cinematography (filters, optics and accessories). Work within the camera team (operator of
camera, camera assistant and camera assistant), knowing the basic equipment and tools
for the correct performance of his position.

  • Credits: 9
  • Character: OB

Direction of Photography I

Use and application of photography instruments in cinematography. Introduction to the concepts of sensitometry, colorimetry and photometry. Understanding of photographic theory related to lighting in different conditions and according to the needs of the shoot: indoor and outdoor lighting scheme.

  • Credits: 9
  • Character: OB

TV lighting

Main lighting and image recording equipment used in television audiovisual productions (fiction, magazines, direct TV, etc.).

  • Credits: 6
  • Character: OB

Introduction to digital color grading

Post-production and color processes, from the nature of the light to the final result. Knowledge of the main technical elements and processes used in image laboratories, both cinematographic and digital.

  • Credits: 3
  • Character: OB

Light Engineering and Grip

Use of electrical energy in audiovisual productions, its distribution, connection and manipulation of devices. Basic lighting tools. Assembly and execution of a traveling shot. Safety and regulations.

  • Credits: 6
  • Character: OB

DIT (Digital Imaging Technician)

Functions of the digital image technician in professional filming. Knowledge of image technology and its workflow in digital cinematography. Learning the use of professional capture devices, high-end digital cameras, digital color correction, Da Vinci Resolve software and Data Wrangling of the filmed material. Configuration of the three desktops used by the DIT.

  • Credits: 6
  • Character: OB

script itinerary

Film adaptation

Adaptation of various texts and literary genres (theater scripts, stories, novels) to the cinema. Reflection and acquisition of tools to transform texts from the theater, literary narrative, comics, opera, journalistic news or any other narrative story that reality or the arts offer as dramatic material for a new film version into a cinematographic story.

  • Credits: 6
  • Character: OB

film script I

Co-writing of one or more scripts for a 7-minute short film with directing students, who will later shoot them. Individual writing of an original short film of 10 minutes.

  • Credits: 12
  • Character: OB

Dramaturgy

Study of the dramatic technique from the global point of view and the analysis of the structure of the work as a whole: laws of dramatic composition (triplicity, polarity, transformation, climax, rhythmic waves, spaces with atmospheres, characters with a super objective, idea of the work, genre and style), as well as the specific point of view and the analysis of the action in the scenes (events, actions, objectives, background of the characters, social and affective relationships, etc.).

  • Credits: 6
  • Character: OB

universal arguments

Analysis of the universal arguments and archetypes in audiovisual stories, identification of their literary and mythological sources and study of their evolution throughout the history of literature and art, recognizing structural elements and adapted elements.

  • Credits: 6
  • Character: OB

Non-fiction script

Characteristics and creation of the non-fiction script: from the original idea to the final version. Analysis of the basic elements and creation of the fiction script to recognize the elements and tools of fiction that are used in the creation of the non-fiction script. Use of transmedia narrative and different platforms and screens for the best use of a non-fiction script.

  • Credits: 9
  • Character: OB

production schedule

Film production design and direction

Introduction to the term "creative producer". Analysis of the various sources of financing. Analysis
Comprehensive overview of the capabilities and responsibilities of a production manager. Pre-production: project analysis, breakdown and budget estimate. Plan of work and preventive filming. selection and
Recruitment of the technical and artistic team. Legal and technical bases. Special mention to the department
casting and locations.

  • Credits: 9
  • Character: OB

television production

Analysis and study of the production process of the different television formats. Technical and formal aspects that characterize television genres based on their content, audience and production requirements. Structural and economic elements of a television project.

  • Credits: 6
  • Character: OB

Stage Production

Planning and execution of a stage production. Trades and departments that interact within a representation, human and technical team that make up a stage production and the different phases before and after the premiere.

  • Credits: 6
  • Character: OB

Technical production of events and shows

Planning and technical production of audiovisual events. Knowledge of processes ranging from design to disassembly and collection. Breakdown of materials, phases, peculiarities and intervening personnel.

  • Credits: 3
  • Character: OB

Audiovisual production technology

Knowledge of the departments and functions involved in an audiovisual work. Analysis in the different formats and shooting mechanics in short works: short films, advertisements and video clips. Learning of technical and professional vocabulary of the work process. Breakdowns by departments and shooting plans. Interpretation of the economic budget by items. Monitoring and control of expenses in audiovisual production.

  • Credits: 3
  • Character: OB

economy and business

Economic-financial and strategic analysis for an audiovisual company and/or with cinematographic activities. Business models and resource management in audiovisual works. Study of the market and distribution channels of an audiovisual product.

  • Credits: 6
  • Character: OB

Audiovisual Media Law

Labor, civil and commercial law applied to audiovisual production. Acquisition of legal knowledge about the television market. Legal regime of audiovisual broadcasts, emission and reception rights, principles and regulations on programming. Law applied to advertising.

  • Credits: 6
  • Character: OB

Assembly and post-production itinerary

Grading and color correction

Post-production and color processes that affect the image, from the nature of light and its qualities to the final aesthetic result. Main technical elements and processes used in image laboratories, both cinematographic and digital.

  • Credits: 3
  • Character: OB

digital composition II

Post-production focused on the digital composition phase. Effective communication of ideas by mixing multimedia materials of various kinds through tools for multimedia production, editing, retouching and distribution both on the web and in other media and supports. Creation of motion graphics and visual effects using specific motion graphics software and immersion in the world of digital effects and compositing with specific digital compositing software.

  • Credits: 9
  • Character: OB

3D animation I

General knowledge of the 3D software used in the creation of audiovisual animations and its practical application. Creation and modeling of characters, objects and backgrounds, as well as the physical parameters to provide them with movement. Staging in a virtual environment, modeled and illuminated.

  • Credits: 12
  • Character: OB

film editing I

Knowledge and practice in professional editing software. Editing techniques for the different genres and existing narrative formats. Knowledge of the editing phases, depending on the format and genre chosen. Color correction, management and conversion of files from different projects and systems. Knowledge of the different work processes that take place from the input of filming materials to the masterhoisting of the finished work.

  • Credits: 9
  • Character: OB

Digital publishing technology I

The assembly in its double aspect: techniques used from the narrative and artistic point of view and digital technology necessary to carry out said techniques.

  • Credits: 6
  • Character: OB

Sound and music itinerary

Acoustics and Electronics

Fundamentals related to acoustics and electronics that have an impact on the generation, propagation, capture, recording, treatment, reproduction and perception of sound. Characteristics of the different systems and techniques related to audio.

  • Credits: 6
  • Character: OB

sound technology I

Sound technology applied to audiovisual post-production from both a technical and creative point of view. Operation of multiple sound processes within a digital domain. Processing and optimization of signal quality depending on the quality of your original capture. Audio restoration and noise reduction procedures.

  • Credits: 6
  • Character: OB

Direct Sound

Advanced techniques for capturing direct sound. Analysis of the literary script, the technical script and the locations. Functions specific to each position in the sound department (head of sound, microphone operator or assistant).

  • Credits: 9
  • Character: OB

sound montage I

Phases of the sound editing process for audiovisual products, from the reception of materials, the image editing and the editing of dialogues to the editing and synchronization of room effects and dubbing. Assembly and editing of environments and sound effects in 5.1 format with professional sound software.

  • Credits: 9
  • Character: OB

sound production I

Sound in all processes of film and audiovisual production, from pre-production to exhibition. Evolution of sound work throughout the history of cinema. Material export processes and interaction with the editing department, interaction between direct sound and image editing and timing control of all phases.

  • Credits: 3
  • Character: OB

Music Production I

Technical aspects of music recording. Historical evolution, recording phases, professionals involved and relationship between the sound and music departments. Scheduling recording sessions. Microphone techniques: monomicrophonic, stereophonic and multimicrophonic. Logic Pro Sequencer: main functions, instruments and MIDI tracks, synchronization of these with the video, operation and preparation of clicks, etc.

  • Credits: 6
  • Character: OB

Course 4

common subjects

film analysis II

Audiovisual stories, hybrids and derivatives of the XNUMXst century, with special attention to Asian, European, Latin American and Spanish cinematography. Critical study of the types of ellipses, the sequences of action and time, the temporal and compositional continuity, the functions of the mobility of the frame and its temporal relationship, the internal rhythm, the visual and sound signifiers, the mise-en-scène, the cinematographic space as a narrative element or off-screen.

  • Credits: 3
  • Character: OB

External Internships

Learning in companies, entities or organizations, private or public, with advice for the own search and/or according to the offer proposed by the center, the presentation of applications, the realization of the practice and the writing of the evaluative report.

  • Credits: 24
  • Character: PE

Academic Recognition of Credits

Participation in artistic and cultural university activities, student representation, cooperation in the university field and artistic entrepreneurship in order to promote transversality and connection with the various artistic disciplines.

  • Credits: 6
  • Character: RAC

Undergraduate Thesis Project

Original, autonomous and personal work carried out under the guidance of a teacher, in which the knowledge and skills acquired during the degree are applied. The work will be developed, defended and qualified individually, and may be elaborated in collaboration with other students when the chosen topic so advises.

  • Credits: 6
  • Character: TFG

Direction and realization itinerary

film direction II

Advanced techniques of directing and analysis of the various contemporary cinematographic languages.

  • Credits: 6
  • Character: OB

creative documentary workshop

Media of artistic expression and different genres and languages ​​of dialogue with reality that the field of creative documentary proposes. Ways of doing / ways of looking. Direct cinema. The word in documentary film. Film-essay. film diary. Creative forms of sound. Frontiers between documentary and fiction. Filming and creative editing.

  • Credits: 3
  • Character: OB

Advertising realization workshop

Codes typical of advertising language and specific aspects of the production of spots. Planning based on all the variables (product, client, budget) and all the phases of the creative process (shooting, editing and post-production, digital effects, exhibition). Tour of the styles of advertising cinema since the mid-sixties, attending to its influence on contemporary lifestyle.

  • Credits: 3
  • Character: OB

experimental film workshop

Approach to the cinematographic proposals of experimental cinema and video art that, throughout the history of the moving image, have been an innovation and opposition with respect to the conventional and/or predominant film culture. Relations between the findings of experimental cinema and the appropriations that have occurred in conventional cinema.

  • Credits: 6
  • Character: OB

Script Workshop II

Conception of an original idea, development and writing of scripts contemplating all phases: logline, treatment, sequence rundown and literary script with dialogues and actions. Character development and conflicts.

  • Credits: 6
  • Character: OB

Photography and camera management itinerary

Direction of Photography II

Lighting design and control of the physical parameters of the camera outdoors and indoors. Aesthetic possibilities of the different lighting styles for cinematographic or television images. Coordination of the lighting team (gaffer and electrical) and camera (2nd operator, assistant, auxiliary, DIT, video-assist, etc.). Design and control of the color palette from pre-production to the color grading phase.

  • Credits: 6
  • Character: OB

Camera II

Management of the main professional film and TV cameras and their additional equipment and accessories to fully exploit the possibilities they offer. Functions of the operator, assistant and camera assistant. Development of a narrative perspective of its own when composing the frame.

  • Credits: 6
  • Character: OB

Advertising Photography Workshop

Techniques and processes of light control as a basic principle and creative source, both outside and inside the studio. Knowledge of the nature of still photography and its main differences with film photography.

  • Credits: 3
  • Character: OB

Workshop: Lighting in the Virtual Environment

The virtual photography direction. Interactive lighting, virtual lighting techniques with specific software, modeling and 3D rendering. Staging in a virtual environment and in 3D illuminated with natural and artificial sources.

  • Credits: 6
  • Character: OB

Color Grading and Editing

Treatment of the image in post-production, processes from the nature of the light to the final result. Incidents of underexposure and overexposure of shooting shots and correction of other unwanted elements. Image laboratories, both cinematographic and digital.

  • Credits: 3
  • Character: OB

script itinerary

film script II

Development methods of a fiction script for cinema. I work with the non-verbal, characterological and behavioral aspects, as well as with the verbal. Development of a sensitivity and personal perspective. Knowledge to face the work for directors and producers with their own voices and specific objectives under a high level of demand.

  • Credits: 9
  • Character: OB

TV fiction script

Techniques of writing serial fiction for TV. Stylistic resources and technical and narrative elements used to achieve impact on the audience. Sequencing, dialogues and structuring of an original idea for TV series. The Bible as a sales tool. Keys to success and the rise of television fiction. The figure of the showrunner.

  • Credits: 6
  • Character: OB

acting workshop for writers

Work laboratory where to generate the writing of a short text and its staging. Classic methods of interpretation and analysis of the creation of characters through acting work. Essential tools for directing actors/actresses.

  • Credits: 3
  • Character: OB

Pitching Workshop

Public and oral presentation of script projects. Self-promotion skills and entrepreneurship of film projects. Attention to sales and contracting strategies.

  • Credits: 6
  • Character: OB

production schedule

Executive Production

Choice and viability of the project, human and material resources, financial plans and national and international financing funds, access to calls, control and supervision of production, among other powers of the executive producer.

  • Credits: 6
  • Character: OB

Business direction and management

Process of creation and start-up of a company in the field of audiovisual arts and cinematography, both individually and collectively. Knowledge for the realization of a business plan. Communication in organizations.

  • Credits: 6
  • Character: OB

Post production and soundtrack

Knowledge, organization and budget of the process and the complete post-production team. Photochemical and digital laboratory, editing, color correction, composition and recording of soundtracks, post-production of sound: dubbing and effects.

  • Credits: 3
  • Character: OB

Distribution, promotion and marketing

The distribution. The promotion and marketing of an audiovisual work. Concepts and protagonists of film distribution. Promotion features and tools: marketing plan, PR, social media, street marketing, creatives and audiovisual pieces, etc. Identification of targets, sales agents, local distributors, national and international events and festivals.

  • Credits: 6
  • Character: OB

Assembly and post-production itinerary

digital composition II

Professional techniques to be able to successfully face any advanced VFX project. Advanced digital composition tools to create environments, animate, render, mattepaint and track, as well as the final integration of all the elements.

  • Credits: 9
  • Character: OB

3D animation II

Advanced techniques of 3D animation. Motion graphics. Skills to create and integrate VFX in audiovisual products. 3D and animated models according to the different points of view of the potential public.

  • Credits: 6
  • Character: OB

film editing II

Complex issues of audiovisual representation addressed from the practice of editing. Exploration of the different logics for joining shots, the possibilities of space-time manipulation, information structuring and emotional progression in the editing of cinematographic works. Determinants linked to the different exhibition windows, genres and representation systems.

  • Credits: 6
  • Character: OB

Sound and music itinerary

sound technology II

Equipment from a more advanced point of view within the sound chain and its use to achieve the highest level of quality. Signal processing, dynamics, compressors and expanders, reverberation, control surfaces, Dolby systems, formats, mixing consoles, etc.

  • Credits: 6
  • Character: OB

sound montage II

Thorough knowledge of the editing program for proper use and to facilitate the editor's creativity. Sound mounting platforms. Editing of dialogues, dubbing and synchronization.

  • Credits: 6
  • Character: OB

sound production II

Treatment of the final processes from the point of view of production in relation to TV and cinema. Adaptation of the knowledge acquired to other facets of sound, such as theatre, audiovisual shows, the Internet or video games.

  • Credits: 3
  • Character: OB

Music Production II

Signal processing, plug-in, equalization, filters, dynamics, dynamics processors, compression expansion, reverberation, delays and effects, monitoring, distribution of the different instruments in space, movement of instruments in space, treatment and effects for the voice, mono mix, stereo mix, masterhoisting

  • Credits: 6
  • Character: OB
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