Degree in Cinematography and Audiovisual Arts

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Degree in Cinematography and Audiovisual Arts

Plan of studies
Degree in Cinematography and Audiovisual Arts

  • ECTS – European Credit Transfer System
  • OB – Mandatory
  • FB – Basic training
  • FBC – Common basic training
  • FBR – Basic Branch Training
  • PE – External internships
  • RAC – Academic recognition of credits
  • TFG – Final degree project

Course 4

common subjects

film analysis II

Audiovisual stories, hybrids and derivatives of the 21st century, Asian, European, Latin American and Spanish cinematography. Critical study of the types of ellipses, sequences of action and time, temporal and compositional continuity, functions of the mobility of the frame and its temporal relationship, internal rhythm, visual and sound signifiers, staging, cinematographic space as a narrative element or outside field.

  • Credits: 3
  • Character: OB

External Internships

They can be carried out through two different modalities or itineraries (not complementary): Business and Entrepreneurship. In both cases, the student will have the support and monitoring of a tutor (both from the collaborating entity and from TAI in the case of the Company modality; with a tutor TAI for the Entrepreneurship modality).

  • Credits: 24
  • Character: PE

Academic Recognition of Credits

Obtaining academic credits based on the participation of undergraduate students in artistic, cultural, and student representation university activities, in order to complete their curricular development with activities not strictly linked to the degree.

  • Credits: 6
  • Character: RAC

Undergraduate Thesis Project

Completion of an original and unpublished study in which the content, capabilities, competencies and skills acquired throughout the Degree are developed under the supervision and guidance of a tutor.

  • Credits: 6
  • Character: TFG

Mention in direction and production

film direction II

Advanced techniques of directing and analysis of the various contemporary cinematographic languages.

  • Credits: 6
  • Character: OB

creative documentary workshop

Means of artistic expression and different genres and languages ​​of dialogue in the field of creative documentary. Ways of doing / ways of looking. Direct cinema, essay film, film diary. Creative forms of sound. Borders between documentary and fiction.

  • Credits: 3
  • Character: OB

Advertising realization workshop

Codes specific to advertising language and specific aspects of spot production. Planning based on all the variables and phases of the creative process. A tour of the styles of advertising cinema since the mid-sixties, taking into account its influence on contemporary lifestyle.

  • Credits: 3
  • Character: OB

experimental film workshop

Introduction to the cinematographic proposals of experimental cinema and video art throughout the history of the moving image. Innovation and opposition to conventional and/or predominant film culture. Relationships between the findings of experimental cinema and the appropriations that have occurred in conventional cinema.

  • Credits: 6
  • Character: OB

Script Workshop II

Conception of an original idea, development and writing of scripts contemplating all phases: logline, treatment, sequence rundown and literary script with dialogues and actions. Character development and conflicts.

  • Credits: 6
  • Character: OB

Mention in photography and camera direction

Direction of Photography II

Lighting design and control of physical camera parameters outdoors and indoors. Aesthetic possibilities of different lighting styles for cinematographic or television images. Coordination of lighting and camera equipment. Design and control of the color palette from pre-production to the grading phase.

  • Credits: 6
  • Character: OB

Camera II

Handling of the main professional film and TV cameras and their additional equipment and accessories to make the most of the possibilities they offer. Duties of the operator, assistant and camera assistant. Development of a personal narrative approach when composing the frame.

  • Credits: 6
  • Character: OB

Advertising Photography Workshop

Techniques and processes of light control as a basic principle and creative source, both outside and inside the studio. Knowledge of the nature of still photography and its main differences with film photography.

  • Credits: 3
  • Character: OB

Workshop: Lighting in the Virtual Environment

Interactive lighting techniques and virtual photography direction with specific 3D modeling and rendering software. Staging in a virtual and 3D environment illuminated with natural and artificial sources.

  • Credits: 6
  • Character: OB

Color Grading and Editing

Treatment of the image in post-production, processes from the nature of the light to the final result. Incidents of underexposure and overexposure of shooting shots and correction of other unwanted elements. Image laboratories, both cinematographic and digital.

  • Credits: 3
  • Character: OB

Mention in script

film script II

Methods for developing a fiction script for cinema. Work on verbal and non-verbal, characterological and behavioral aspects. Development of a sensitivity and personal perspective. Knowledge to approach work for directors and producers with their own voices and specific objectives.

  • Credits: 9
  • Character: OB

TV fiction script

Serial fiction writing techniques for TV. Stylistic resources and technical and narrative elements used to achieve impact on the audience. Sequencing, dialogues and structuring of one's own original idea for TV series. Keys to the success and rise of television fiction. The figure of the showrunner.

  • Credits: 6
  • Character: OB

acting workshop for writers

Work laboratory where you can generate the writing of a short text and its staging. Classic methods of interpretation and analysis of character creation through acting work with essential tools for directing actors/actresses.

  • Credits: 3
  • Character: OB

Pitching Workshop

Public and oral presentation of script projects. Self-promotion skills and entrepreneurship of film projects. Attention to sales and contracting strategies.

  • Credits: 6
  • Character: OB

Mention in production

Executive Production

Project selection and viability, human and material resources, financial plans and national and international funding sources. Calls for proposals, control and supervision of production, among other responsibilities of the executive producer.

  • Credits: 6
  • Character: OB

Business direction and management

Process of creating and starting a company in the field of audiovisual and cinematographic arts, both individually and collectively. Knowledge for carrying out a business plan and communication in organizations.

  • Credits: 6
  • Character: OB

Post production and soundtrack

Knowledge, organization and budget of the process and the complete post-production team. Photochemical and digital laboratory, editing, color correction, composition and recording of soundtracks, post-production of sound: dubbing and effects.

  • Credits: 3
  • Character: OB

Distribution, promotion and marketing

Promotional characteristics and tools: marketing plan, PR, social media, street marketing, creatives and audiovisual pieces, etc. Identification of targets, sales agents, local distributors, national and international events and festivals for the promotion of an audiovisual/cinematic work.

  • Credits: 6
  • Character: OB

Mention in editing and post-production

digital composition II

Professional techniques to carry out any advanced VFX project. Digital composition tools to create environments, animate, render, mattepainting and tracking, as well as the final integration of all elements.

  • Credits: 9
  • Character: OB

3D animation II

Advanced techniques of 3D animation, motion graphics and skills to create and integrate VFX into audiovisual products. Models according to the different points of view of the potential audience.

  • Credits: 6
  • Character: OB

film editing II

Exploration of the different logics of splicing shots, the possibilities of spatiotemporal manipulation, structuring of information and emotional progression in the editing of cinematographic works. Conditions linked to the different exhibition windows, genres and representation systems.

  • Credits: 6
  • Character: OB

Mention in sound and music

sound technology II

Knowledge of equipment within the sound chain and its use to achieve the highest level of quality. Signal processing, dynamics, compressors and expanders, reverberation, control surfaces, Dolby systems, formats, mixing consoles, etc.

  • Credits: 6
  • Character: OB

sound montage II

Exhaustive knowledge of the editing program for good use and to facilitate the creativity of the editor. Sound editing, dialogue editing, dubbing and synchronization platforms.

  • Credits: 6
  • Character: OB

sound production II

Treatment of the final processes from the point of view of production in TV and cinema. Adaptation of the acquired knowledge to other facets of sound, such as theater, audiovisual shows, Internet or video games.

  • Credits: 3
  • Character: OB

Music Production II

Signal processing, plug-in, equalization, filters, dynamics, dynamic processors, compression expansion, reverberation, delays and effects, monitoring. Distribution of the different instruments in space, movement of instruments in space, treatment and effects for the voice, mono mix, stereo mix, masterhoisting

  • Credits: 6
  • Character: OB
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