Studies Master in 3D Modeling with Maya

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Studies Master in 3D Modeling with Maya

Master in 3D Modeling with Maya

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© Gonzhu Studios
Own title * In accordance with the provisions of article 4.4 of Decree 84/2004, of May 13, which regulates the right to information and the protection of the economic rights of students who take non-regulated education, it is reported that this qualification does not lead to obtaining an official degree.
Master in 3D Modeling with Maya
Duration
1 academic year
60 ECTS
Format
In person in Madrid
Language
English
Home
September 2025

Develop your career in film, video games or advertising

Create worlds and characters with an innovative style to stand out in the industry

Experience the complete 3D creation process on a training journey that will take you from initial conceptualization to the completion of a project ready for the professional market.

You will delve into the animation of the creations, the configuration of hierarchies and rigging to give them movement, as well as the integration into complete projects with DaVinci Resolve, combining image and sound for impressive presentations. Beyond the technique, you will focus on the quality of the final result.

Four reasons to study in TAI

Design characters, sets, vehicles and props

Learn to master tools such as Autodesk Maya and ZBrush to design characters, sets, vehicles and props, using both polygonal and sculptural techniques.

Apply textures, illuminate scenes and create realistic details

Delve deeper into applying textures with Substance Painter, lighting scenes using rendering engines like Arnold and Redshift, and incorporating realistic details through dynamic simulations of fluids, fibers, and pyrotechnic effects.

Build complete scenarios

Learn advanced techniques for creating hyper-realistic vegetation with SpeedTree and discover how to build complete scenarios with depth and realism.

Experience all phases of an animation pipeline

Learn to design and animate characters and creatures in a multidisciplinary training environment that reproduces the real operation of an animation studio.

Train yourself under the eyes of the great geniuses of the industry

Learn alongside internationally renowned experts and discover all the keys to connecting your creations with the industry.

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Albert Martin

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Paco Saez

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Rafa Zabala

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David Blaya

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Diego González

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Jose Ivan Perez

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Jose Baker

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Victor Marín

If you want more information, fill out the form. Make your dream come true!

Master in 3D Modeling with Maya. Comprehensive training in the complete 3D creation process through advanced techniques and artistic vision.

Study Plan

You will be trained in:

Design 3D
Materials, textures and sculptural modeling
Lighting, rendering and basic simulation
Advanced dynamics and effects
Vegetation and hyperrealistic scenarios
animation and rigging
Audiovisual editing and composition
Professional production

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Student profile

If you want to specialize in the world of 3D modeling with advanced techniques and tools to professionalize your artistic abilities, this is your degree.

Requirements

  • Basic knowledge of 3D modelling. It is not necessary to be an expert, but you do need to have general knowledge.
  • Familiarity with a modeling tool such as Blender, Maya or 3ds Max. Advanced level is not required, but basic experience is required.
  • Basic knowledge of topology (concepts such as edge loops, quads and geometry in a 3D model). It is not essential to master these aspects, but it is necessary to be familiar with them.

To access the pedagogical orientation interview, the candidate must present a visually attractive portfolio.

Career Opportunities

3D modeler

Create sets, vehicles and props for film, video games or advertising.

Organic Modeler

Design characters and creatures with a focus on anatomical detail and digital sculpting.

Texture and materials artist

Develop realistic or stylized textures for characters, settings and objects.

3D Simulation Specialist

Create dynamic effects like fluids, explosions, fibers and particles.

Artist of vegetation and natural environments

Design hyper-realistic forests, plants and landscapes using SpeedTree and Maya.

Technical artist

Optimizes and integrates models and animations into graphics engines.

visual effects artist

Develops dynamic visual effects for film and video games such as destruction and atmospheric simulations.

Lighting and rendering specialist

Configure lighting and materials to achieve realistic or stylized visual finishes.

Rendering Supervisor

Take care of ensuring the final quality of the rendered scenes.

matte painting artist

Designs digital backgrounds and photorealistic environments for film and video games.

Audiovisual post-production specialist

Retouch lighting, color and effects in film or advertising projects.

Digital Props Artist

Design props, weapons and functional objects for 3D productions.

Hyperrealistic scenario artist

Design and build highly detailed environments for AAA or film productions.

3D Tools Consultant

Provides technical advice on the use of software and specialized workflows for design and production studios.

Facilities

Facilities | multimedia classrooms
multimedia classrooms
Facilities | set Ibiza
set Ibiza
Facilities | Recoletos set
Recoletos set
Facilities | Audience
Hall
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